dn532197_cover_lrg(en-us,MSDN_10)For the December 2013 issue of the Windows Azure Insider column, Bruno and I write about how the public cloud can be used to create a robust backend to support multiplayer games for mobile devices, combining the power of Virtual Machines (IaaS) with Cloud Services (PaaS).

The article can be found here: http://msdn.microsoft.com/en-us/magazine/dn532200.aspx

Thanks for reading!

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